Wednesday, June 17, 2009

Armored Core For Answer (AC4A)


This was a cool little title that E wanted to try out in multiplayer, and so we picked it up. T had a copy from last year too so that was a bonus.

However, we found out that the multiplayer parts require one of you to have ALREADY FINISHED THE MISSION PREVIOUSLY in order to join in. Plus, the joining player gets kicked after each mission, making for a lot of re-inviting.

To top it off, there are single-player-only stages that you end up having to do while the other player twiddles their thumbs.

Thank goodness we can chat in the Microsoft Party system so we dont have to rely on the game's chat, cause you need to spend time figuring out what equipment to bring, and you can't do that from the multiplayer screen at all.

As a co-op friendly game, this game fails.

The actual gameplay itself is pretty decent, with fast action and a zillion modifications to work with. You get weapons, power generators, fire control systems, even adjustable stabilizers that help offset a heavy weapon that would otherwise make your robot veer to the right.

Fun, but the multiplayer capability really needs some work.

Upsen.

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